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About us

We are a Las Vegas based game studio born on the Roblox platform and built by people who genuinely love this community. As a community-first studio, we care as much about our worlds and players as we do about the people building them. That mindset has helped us grow into one of the most innovative teams on Roblox, pushing boundaries, shaping culture, and setting new standards across the platform.

With over 8B game visits, 35M monthly players, and a 16M member community, our worlds have become a core part of the Roblox ecosystem. We’re a ten time winner of the Roblox Innovation Awards and recognized as builders of the future of the platform. From Creatures of Sonaria and Dragon Adventures to World // Zero and Horse Life, we create experiences that players live in, not just visit.

What are we looking for?

We are looking for a UX Designer who owns the player experience across our games. This is a UX-first role: you will define how players move through our worlds, understand what they are looking at, and stay engaged, from first load to deep into the gameplay loop. You should have a strong grasp of UX fundamentals such as user flows, information hierarchy, usability, readability, and accessibility, and be able to turn playtest feedback, live data, and player behaviour into clear design improvements. You will partner closely with Art, Engineering, and Design, translating UX direction into UI that supports both gameplay clarity and visual consistency. UI craft is part of the job, but the core of this role is UX thinking, problem-solving, and a player-first mindset.

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