
About Us
We are a Las Vegas based game studio born on the Roblox platform and built by people who genuinely love this community. As a community-first studio, we care as much about our worlds and players as we do about the people building them. That mindset has helped us grow into one of the most innovative teams on Roblox, pushing boundaries, shaping culture, and setting new standards across the platform.
With over 7B game visits, 35M monthly players, and a 16M member community, our worlds have become a core part of the Roblox ecosystem. We’re a ten time winner of the Roblox Innovation Awards and recognized as builders of the future of the platform. From Creatures of Sonaria and Dragon Adventures to World // Zero and Horse Life, we create experiences that players live in, not just visit.
What are we looking for?
We’re looking for a Senior Roblox Gameplay Engineer who can take ownership of complex gameplay systems and help guide technical direction as we scale our experiences. In this role, you’ll not only implement and refine gameplay content, but also help shape how systems are built, reviewed, and optimized across the team.
You’ll work closely with designers, artists, and other engineers to build scalable, maintainable gameplay systems, mentor teammates through code reviews and collaboration, and ensure our games remain performant, extensible, and player-first. If you enjoy solving hard technical problems and elevating the quality of work around you, this role is for you.
Responsibilities:
- Implement and integrate gameplay content using Roblox Studio and Lua scripting.
- Partner with designers to bring features and mechanics to life.
- Set up and configure in-game assets, interactive objects, and gameplay systems.
- Debug and optimize content to ensure smooth performance.
- Collaborate with engineers and artists to refine existing features.
- Support iteration and polish of gameplay experiences to enhance player engagement.
- Own the design and implementation of complex or foundational gameplay systems.
- Help define and enforce engineering best practices, patterns, and performance standards.
- Review code and provide technical guidance to other engineers.
- Partner with designers early to scope features realistically and identify technical risks.
- Proactively identify technical debt and propose improvements or refactors.
- Mentor and grow the next generation of engineering talent within Twin Atlas.
Requirements:
- 5+ years Experience working in Roblox Studio and scripting with Lua.
- Experience designing and programming a high-quality Roblox game.
- Understanding of Roblox’s gameplay systems, physics, and UI mechanics.
- Strong problem-solving skills and the ability to troubleshoot gameplay issues.
- Ability to work in a team environment and communicate effectively.
- Passion for game development and creating engaging player experiences.
- Familiarity with Roblox API and best practices for performance optimization.
- Experience with datastores, leaderboards, or gamepasses in Roblox.
- Understanding of animation and character interactions in Roblox Studio.
- Demonstrated experience owning systems from concept to live release.
- Strong understanding of scalability and long-term maintainability in Roblox games.
Bonus Skills:
- Strong understanding of the Roblox community and player engagement strategies.
- Ability to work independently and in remote team environments.
- Additional game development skills, such as UI/UX design, game design, graphic design, audio design, 3D modeling, or texturing, to support engineering work.
Location:
- Fully remote, but if Vegas sounds exciting, we can chat about relocation options.