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About us

We are a Las Vegas based game studio born on the Roblox platform and built by people who genuinely love this community. As a community-first studio, we care as much about our worlds and players as we do about the people building them. That mindset has helped us grow into one of the most innovative teams on Roblox, pushing boundaries, shaping culture, and setting new standards across the platform.

With over 8B game visits, 35M monthly players, and a 16M member community, our worlds have become a core part of the Roblox ecosystem. We’re a ten time winner of the Roblox Innovation Awards and recognized as builders of the future of the platform. From Creatures of Sonaria and Dragon Adventures to World // Zero and Horse Life, we create experiences that players live in, not just visit.

What are we looking for?

We're looking for a UI/UX Designer who owns the player experience end-to-end — from defining flows and solving friction points, through to building directly in Roblox Studio. UX thinking comes first; visual execution follows. A mobile-first mindset, sharp attention to polish, and the ability to move quickly without sacrificing quality are essential.

We're open to contract arrangements but do prefer someone looking to join Twin Atlas full-time. Compensation is discussed during the interview process and based on experience.

Responsibilities:

Requirements:

Bonus Skills:

Location: